A post-apocalyptic train, rogue military units, family tension, dissention in the ranks, a world full of zombies and a four year old boy. Victor Tookes already has his hands full as he heals from the injuries of Atlanta. Now, with no ammunition and half the country to cross, he's faced with a choice. Stop for ammunition, or continue on, hoping they don't run into any more trouble. It's an obvious choice for Vic. The heroes need to find a large ammunition storage facility.
Days after winning OASIS Founder James Halliday's contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday's vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous - and addictive - than even Wade dreamed possible. With it comes a new riddle and a new quest - a last Easter egg...